Building Universal Frameworks in iOS

Apple does not provide an easy way to generate universal frameworks using Xcode alone. Because of this, developers generally write a shell script to build the frameworks for simulators and devices. We then use the “lipo” command to combine the different architectures into one universal framework. Prior to app submission to the App and Play … Continue reading Building Universal Frameworks in iOS

Genius 5.0

In June this year, we had to make a decision around the life of our Innovations demonstration app, based on our fictional bank, Genius. The app had served us very well, having been presented at numerous FinTech conferences and to many, many clients over its lifetime. Over time, UX concepts have changed and progressed, and … Continue reading Genius 5.0

iOS Weekly Roundup 16.11.23

Updates Since the last release of iOS 10.2 beta 3, Apple has not published any new updates for the iPhone ecosystem. This has been the same for both Xcode and TestFlight, and might mean that the products have become quite stable. We should expect a GM version released soon. News Just days after the company launched an iPhone 6 Plus repair program for … Continue reading iOS Weekly Roundup 16.11.23

iOS Weekly Roundup 16.11.16

Updates On 14th of Nov, Apple released its second beta version of Xcode 8.2 to public developers. The release note contains not just some bug fix but also adds more Touch Bar actions to this version. Touch Bar API is available for macOS 10.12.2 or higher. On the same day, A new beta 3 version of iOS 10.2 is also … Continue reading iOS Weekly Roundup 16.11.16